Steady State Fate – Entity

Oh Andrew Morelli …. Mr SSF … What a killer drum modules you’ve made! 🙂 Calling Entity a Bass Drum Synthesizer is a bit misleading but it certainly makes for a cool kick drum. I wanted to make a post to share the vast tones in the videos direct from SSF for the module.

I’ve just finished up a series of work for Future Music magazine (two pages in the magazine as an article and tutorial and video to accompany it) based around the Entity and drum synthesis and alongside that I used the Gatestorm from Erogenous Tones & SSF (collab module).

So here’s the videos from SSF’s YouTube page and watch out for my coverage surfacing in the coming months. Cheers!

Oberheim at NAMM 2017

Sonic State and Tom Oberheim … nice combo for a trade show right there. Head to the video below to check out Nick Batt talking to Tom Oberheim with a little history lesson and walk through of the projects. Features aren’t discussed at length so I’ll dive into those myself below. Above is an image of the first Ring Modulator available aimed at performing musicians in 1970. Tom brought this along to NAMM and there’s also his phase shifter (that I believe went on to be a Maestro product) that was made in 1971. Both of those are now going to be available in adapted form in the eurorack format along his new synth modules.

You can see both the Phase Shifter and the Ring Modulator in the image above and both look to be fully featured, however a little big (hides under chair for my criticism). It’s interesting to see an effect in and out switch rather than a single on off button or switch. I wonder if there’s an advantage to doing it that way, or just something to follow the original designs. You have 3 speed buttons for low, medium or high frequency phase shifting along with an external modulation input, speed CV input and direct out. The direct out I think might be the internal LFO modulation. There’s then the obvious input and output. The Ring Modulator again has the in and out effect switch and low medium and high ranges. There’s knobs for input (input level no doubt), frequency and depth along with small trim knobs for the X and Y. The bottom input section gives us a big hint into how the unit works. There’s an external carrier input which hints at an internal one. That would also make sense for the carrier output and 1v/oct input. So there’s an internal oscillator to be used as a carried which you can also control the pitch of with your usual sources. There’s then a input (for the modulator I imagine) and an output. Both modules are “exactly the same circuit for 1970 and 1971”.

The new synth voice SEM-X is current development of the SEM+ (they didn’t like the name) that Oberheim had showed at a previous NAMM show. In the picture you can see the SEM-X modules and their Patch Panels. Each SEM-X module is going to come with a Patch Panel but you can re arrange these in the layout above for ease of patching. Each SEM-X is an Oberheim voice with two VCOs, a multimode VCF, two envelope generators, one LFO and a small mod section.

According to Tom in the video these products will be available in a few months “probably in May”.


10 new intellijel modules at NAMM 2017

UPDATE – I’ve now replaced all the photos with HQ web images direct from Intellijel. Be sure to click on them for full resolution images.

intellijel dropped 10 new modules at NAMM was that more or less than Erica Synths when they announced the PICO range? Anyway, they’ve been busy so let’s get stuck in!

Regarding Intellijel, by far the most exciting module for most will be Plonk (good name, I like!) Which is a new collaboration module from both intellijel and Applied Acoustic Systems A|A|S. If you’ve not heard of Tassman or Chromaphone from A|A|S you’ve probably seen their work in Ableton Live. They developed Analog, Tension, Collision and Electric for the DAW which are all great devices. You didn’t come here for DAW devices though so … Plonk brings in that software technology from A|A|S and that’s in the new module Plonk. It’s a physical modelling module suited to percussive sounds through modal synthesis. With beams, plates, membranes and strings there’s a wide range of objects to excite in various ways. Modal synthesis works with an exciter and a resonator first seen in the eurorack world with Elements from Mutable Instruments. Rather than choosing to build a large module with all the controls on the front Plonk offers macro control and a crisp and clear OLED screen to show / change settings and modulation. As we’ve seen with Rings from Mutable Instruments Plonk offers polyphony in the way of overlapping notes, meaning that as one sound decays you can strike and create another and the original sound won’t cut off. Fast forward to 15:18 in my Rings video to check this polyphonic feature out. Plonk runs at 24bit and 44.1kHz so no concerns with quality.

Next up is the Tetrapad which is a four part custom touch and pressure controller with various modes. The pressure is true ‘force sensing resistor’ pressure and not capacitance based. Meaning you can press the pads/strips harder with any object to get the pressure output. There’s a basic level and pressure mode with gives a value from the vertical position of the pads as well as a pressure output along with various other modes than can create strumming like gestures, 4 different pitch intervals for chord generation and there’s an expander coming that will allow you to sequence between those too. It looks like it will fit in nicely among the likes of Pressure Points and the new Twisted Elektron keyboard controller, likes those two modules Tetrapad will also be able to link with a second module for extended functionality.

Third in line is a new Quad VCA with adjustable response like the uVCA, cascading mixing, normalling between channels (that can be broken), amplification (see the boost switch) and everything you’d want from a bunch of VCAs. There’s a few quad VCAs around now included Mutable Instruments Veils, ALM’s Tangle Quartet, Bubblesounds VCA4p and no doubt a few more. Super handy modules well worth considering for plenty of extra control over your modulation and audio control. It’s third in the series of multiple VCA modules (is there a collective name for a group of multiple VCAs? Like a gaggle of geese for example) from intellijel after the original HexVCA and Linix. Fun fact – I just grabbed a second hand HexVCA (they’re long out of production) and it’s great. I also use the uVCA a lot so I’m sure this will be just as good.

Module four (no particular order I should say) is the Shifty. Which is a sequential switch and shift register where you can either sample the inputs or have them track or sample. You can randomise or ping pong the play through or have outputs cascade across each other for the shift register mode. Shifty looks as if it will bring together multiple modules in a compact unit to control and modulate through multiple voices and or sequences. You’d need sample and holds, a shift register, switch etc to put similar patches together, so it makes this look very immediate. There’s manual buttons for step through and reset and four gate and CV outputs from the one gate and CV input. That makes this a one way system (surely for the processing involved) unlike more basic switches that can go from 4 inputs to 1 output or 1 input to 4 outputs.

The fifth new module is actually a remake of the Springray module. It was previous a voltage driven spring reverb circuit that limited frequency response. So that has been updated to a whole new circuit that is current driven for a better response. There’s also a fully parametric EQ instead of the tilting EQ that was on the previous version. Patching in an LFO to the EQ frequency with a high gain reduction would give a phaser like sound over the spring reverb due to the notch EQ moving frequency – nice! There’s still a limiter circuit which is optical (like opto compression or vactrols) to stop your feedback getting out of hand. I can’t find a picture or get a good cut from videos of the new Springray so you’ll have to compare the video below to the image used here.

The next 5 modules are all 1U tiles and the first is a basic line input with level control. Simple but useful. The picture above in the new clock generator, noise generator, probability based random gate, sample and hold / track and hold and slew generator … that’s a lot crammed in and a mouthful, or finger full as I’m typing. There’s also a buffered mutliple which albeit plain is a good use of the space saving the precious 3U ‘normal’ rows for other duties. There’s also a “high quality” headphone driver that’s stereo in and 1/4″ stereo jack out with level control. Finally there’s a digital reverb that comes from Accutronics which I imagine is a similar digital brick to the one that’s compatible with the Music Thing Modular Spring Reverb module. There’s also new sizes in the case range and a carry bag for the cases. So lots of action in the intellijel camp!




Eventide knee deep in Eurorack at NAMM 2017

Click bait stupid title – check, shock and awe at Eventide entering eurorack … erm … not really for me. And to be fair we’re more tip toeing into a swimming pool that knee deep 🙂 but that’s not to say I’m being negative about it.

Ok I’m not surprised as I think a lot of people may be about Eventide entering eurorack. Larger companies entering the market to experiment and test the market with single module releases that port over their technologies into the format seems like an easy exercise for a bigger companies.

We saw Strymon (granted not as large) announce the Generalissimo last year then pull it (they did tell me recently they were making good progress with eurorack though, so we’ll see where that leads). As well as progress on this.

Anyway onto the Eventide delay. The only place I’ve seen this is in a picture from Richard Devine’s Instagram Feed, so hopefully Sonic State and the like will make it over to get some video before the NAMM show ends. If I find anything else out and or see video I’ll go back and update the thread.

Working through the panel with have the audio in and out with level control along with a send and return in and out. There’s then drive control, tap tempo, multiply (tempo divisions and multiplications I imagine) infinite feedback, on and off (not something we see in modular often but something obvious for say guitar pedals), active (not sure how that’s different to on and off) and a kill (again similar to on and active maybe). Knobs are for delay (on a push encoder) with a low pass filter, feedback and mix control. CV is over feedback, mix, delay, LPF (low pass frequency) and delay multiplication. There’s trigger ins for infinite feedback/hold, kill and active as well as a clock input and output.

I’m sure it will sound great and hopefully take to modulation that you can really push to make it well worth while in your case. As I said above I’ll update this if/when we see more information.

birdkids new modules at NAMM 2017

birdkids continue to impress with their new module announcements at NAMM. There’s a wide range 6HP analogue VCO which is screaming to be used with the awesome Bateleur modules I covered a while ago (video below). I can just about make out some information from the VCO as neither of the videos I’ve seen so far go into detail but there’s a shape input and a PWM input. It’s always intriguing to see some additional shape control on an analogue oscillator that just takes it that bit further than the obvious sine, triangle, square / pulse and saw wave.

There’s also a studio quality (I’m guessing that means lo noise, high headroom) input and output. The star of the show is a 4 channel sequencer with button keyboard that will see more of ready for Superbooth in April (not many details yet). There’s also a 3hp mixer, quad VCA and more of the birdsnest system with a PCB installed inside the case for moving signals around (again not much information on this at the minute). Check out the videos from Synth Anatomy and Analogue Zone below for a run with Mike from birdkids.

Qu-Bit new modules at NAMM 2017

On all accounts it looks like Qu-Bit Electronix have absolutely smashed it for NAMM. 4 new modules covering envelopes, mixing, random and filtering. I’ll be posting updates about NAMM (I’m not there) with my personal spin on what we’re seeing. So strap in for blog posts a plenty! Click images to zoom in. 

Lets start with Chance the new random module. It has 9 outputs including white and digital noise (no sign of that rate controlled by anything), random gate, random ‘in time’ rhythms, clock out (also takes clock in) and 4 random voltage outputs. Smooth (ramps between values), discrete (stepped), wavetables (random shifts between in time sine, ramp and triangle waves) and the blend out (can shift and random mix the the first 3 cv outs). It’s looking great, and if it’s anything like a big brother to the already awesome nano rand then this will be fantastic! It’s 14hp and also has a freeze knob to control freeze and hold its current state.

Next up we’ve got Tone … now NOT that holy pilgrimage guitarist trek through hundreds of pedals, stringS, cabling and amps combos to find … it’s a new quad filter! This looks very “Mutable” to me in design, not judging just popped out that way, clean, symmetrical, those knobs etc. Anyway, it’s four 24dB per octave low pass and band pass filters with input for audio (duh liiiiiiike obviously!) and frequency CV with attenuator with knobs for CV depth, cut off and resonance and a LP and BP output per channel. It’s a cascade OTA design providing a “warm, buttery character” that looks like it would be great next to samplers / mixers and drums to me. Multiple filters for left and right stereo imagining or mono sub mixes of drums before hitting a final mixer would be a breeze. It’s 18hp for those shaping up space case to squeeze one in.

Third up is Contour which is a quad attack / decay generator with a few tricks up its sleeve. There’s a trigger in and cv inputs for both attack and decay. The output has an attenuverter for inversion and scaling of the output which is a nice addition as plenty of modules don’t have CV input controls. The envelopes can loop and change between linear and exponential as well as link channels. The channel linking is the unique part as you hold the loop control for 3 seconds then click the next channel (these flash and you can pick any, in any order) which will trigger the linked channel at the end of cycle from the first. Pretty cool! It comes in at 20hp and is due to ship at the end of this month. Others ship in coming months.

Finally we’ve got Mixology. We saw this last year with the old design Qu-Bit were using with slightly different features, so it’s good to see its new look and features. It’s a four channel “output/performance” style mixer with panning and a single send as well as solo, mute, output meter and CV over level, pan and send. It certainly fleshes out the new look Qu-Bit range well and is slightly larger than before at 28hp, offering a more ergonomic layout.

The Analogue Zone videos (as with other event coverage) are great so far and here’s one with Andrew from Qu-Bit going through the modules.


Erica Synths NAMM 2017 announcements


If you like Erica Synths and haven’t seen, click HERE to check out an interview with them. Also click images for details.

Erica must work non stop working up their ranges of systems, re working and re designing classics and constantly keepings things flying forward. There’s often multiple releases together (PICO was 13 modules at once I think … crazy!). So it’s no surprise they’re releasing and announcing a slew of modules and updates at NAMM 2017.

First up is the re designed Polivoks DIY line up. With many innovations and improvements on the original soviet Polivoks designs.

There’s also the previously announced Fusion system which uses tubes/valves/glowing glass things (call them what you will!) in the signal path. While I haven’t played on the full system the previous version one Fusion modules and the new Vintage Delay Ensemble is killer.

There’s also a new filter core with a new chip designed and manfactured for Erica Synths by RPAR Alfa. It’s a 12 octave, exponential tracking, resonance modulating, multimode VCF which is similar to a CEM3320 with improved characteristics. Nice to see them pushing technologies, looking at the specs on the image I’m starting to picture one hell of a filter on the cards when they get the module sorted.

There’s also the new Black Octasource (with new video below), version 2 stereo mixer and PFL Expander (my video below), MIDI to clock (or clock to MIDI) and a new XFADE module.


(via Audio News Room and Matrix Synth)

Doepfer Press Release for NAMM 2017

 Hold up … just wanted to start by saying I’ve just seen these images over on Matrix Synth and I wanted to share them here too with my own babble.

Doepfer have released their press release for the 2017 NAMM show and it’s full of goodies into a new programmable octal programmable switch, new small low cost case (single row or 48HP), CV input module and quad envelope follower to go with the performance mixer, more black “vintage” series A-100 modules and a new Trapezoid oscillator. I’m looking forward to seeing some coverage of these from NAMM in the next few days.

What are some of your favourite Doepfer modules? Get in touch and let me know, A-189-1 Bit Modifier is high on my list.

Click the images for details! 














Interview – BASTL Instruments

This interview is from issue 15 of DivKid’s Month Of Modular from December 2016.

Hey Václav, good to be speaking you and asking some questions for the magazine. First can you tell us about about your own background?

We started the company together with Ondřej and we played in a band together but also went to art school together. So basically the background is art and music. The good thing about art school was that I had a lot of time to learn how to do electronics and programing and from doing video-synthesizers and mechanical installations I shifted to making synthesizer, because I really needed to focus my energy towards music.

What made you start designing modules and launch the company BASTL?

At first we started a project called Standuino (est. 2011) which was focused on the local history of DIY movement in contrast with the global trends that came with the maker movement. The name itself connected the Arduino (prototyping platform) and a name of our hero Standa Filip – a local guy that was making synths, drum machines, theremins and electric guitars since late 70s. With the Standuino project we have been doing workshops, art exhibitions and concerts all around Europe, but at the workshops we were building synths anyway. So at first the idea was to make workshops and art but then we came to the point: “Hey! we are actually making synths and people want to buy them?!” we decided to start from scratch and make a real company – Bastl Instruments.

Eurorack was actually the format of choice for my diploma project in which i wanted to translate physical events into simple language (control voltage obviously) with sensors, and than i wanted to influence the physical environment with the same language – motor controllers. I build a rack with bunch of modules to demonstrate that you can use modular environment to reconfigure physical ecosystems. And of course some of the modules were making sound as well.

Your line of modules has grown quickly. Was building full systems a goal at the start?

Well I always wanted to create complete musical instrument/environment for myself. It took a long time between I started to turn circuits into modules and the time when we were ready with the panels, knobs, graphics, manuals and everything else. So it piled up and then we released 10 modules at once and it appeared to work as a complete system already. Also the motivation behind making the modules in the first place was that I had a lot of friends here in Czech republic that wanted to build that stuff also, but couldn’t afford to buy it. And we all needed all the basic modules, like mixers etc.

We can’t have an interview without me asking about the wooden panels, what made you choose wooden panels?

So the story is that we have a CNC machine in the house that we use for several other projects and when we were prototyping the panels we used it just to check that all the holes are in the right place so we could order some metal panels. But the moment we saw how it looked and how it behaved it was decided! But than it also took some time to figure out the right printing method and the type of varnish we need to use so it stabilizes the color and makes it really durable.

You have even made custom knobs for the modules, are the aesthetics of your systems something you make a priority?

Well I guess our art background makes that aesthetic stuff automatically 🙂 so we focus more on the instruments themselves and that seems to be the priority. Luckily we have awesome friends that do all our graphics – the Anymade Studio and they really push the look of our stuff and make our brand something special. They also enjoy working with us because we are not normal clients and they can afford to make more extreme jokes in more progressive designs.

I think BASTL deserve an award for the most creative and fun stands at shows. Where did the idea to do something so different come from?

Haha thanks ! Well if you look at my diploma project it must become obvious

Basically it is art installation that I finished my art school with. From this point to our show stands there is very direct link. We tried it the first time and it simply worked. I also really enjoy making these installations. At Superbooth for instance we showed the Hendrikson module that interfaces with the guitar and guitar pedals, but we didn’t want people play guitar at our booth so I made the robotic self playing guitar that you could sequence with a modular. That was fun!

As well as providing modules to interface with external devices (instruments, motors etc) you’ve released the bitRanger and Kastle. Which are both stand alone devices. Will we see more stand alone devices in the future?

I need to mention Peter Edwards a.k.a. Casper Electronics at this point. He is a circuit bending legend and really innovative thinking instruments designer that happened to move to Brno to work with us on synths and instruments. The bitRanger is his design that we released and the Kastle is my design that is obviously inspired by the bitRanger. We have always been doing standalone instruments and to be honest it is much easier from the design perspective to make a module than to make a tabletop thing (that is why it takes so long sometimes). Now especially with the bitRanger and the Kastle we wanted to address the situation of starting modular user (so you don’t need so many modules and expenses when starting to have something fun to play), but also somebody who doesn’t have more space in the rack (so you get an external device to enhance it).

Personally I like the wooden panels, they look and feel great but it’s hard to escape people asking for aluminium panels. Will you offer those in the future?

Yes we will ! It took us really long time because all our production is local or in house (pcbs,assembly, panels) so we were trying to find somebody local, too. That turned out to be impossible so we started to look further and found a company in Germany.

With them we managed to develop a technique how to do the printing and post processing so it becomes very durable and also looks amazing so we are really happy with the result. So hopefully we have the panels very soon.

Finally anything else you would like to tell us or promote? Any new module teasers?

Well we always talk about the community around Bastl Instruments. We are mostly musicians and all the guys working with us have build a modular for very little money. And we all play these instruments, we organize monthly concerts and also we try to make internal weekly workshops on synthesis, music, electronics and related topics. There is a real music scene forming around Bastl now which is really exciting.

With products – there is very anticipated effects processor called Thyme getting finished so we can hopefully soon start the production. It also took much longer than anticipated but is really worth it. Sounds and feels truly great! When it comes to modules… yes there will be some new modules next year. There is still a lot of modules that I desire that don’t exist so i need to make them exist!

Thanks to Václav for chatting to us and checking BASTL here –

Interview – Abstract Data

This interview is from the November issue of DivKid’s Month Of Modular. Find that magazine issue HERE.

Hey Justin, thanks for answering questions and chatting to us. To start with can you tell us what your background is? Be that music related, engineering etc.

My background is pretty mixed. I was born in London but I ‘grew up’ (still growing up really…) in Sydney – London has been home again for nearly 20 years now but my accent often sounds like I just arrived. I got into music seriously through late 80’s Punk and Hardcore but by the 90’s I was making and playing Techno, House and Breaks. Over the years I’ve played in bands as a guitarist, DJ’d, produced, remixed and run record labels. My engineering and electronic design background is mainly self-taught – I started repairing bits of my own music hardware and studio gear to keep it running and at some point, I started thinking about building something for myself.

How did Abstract Data come about? You were making desktop units before modules if I remember correctly.

Yes, I started building one-off, self-contained, desktop designs around 2008. Basically, small sequenced, mono synths with some basic CV control over stuff like PWM. It’s interesting for me to see the current crop of smaller sequenced synth designs that companies like Korg and Roland are doing now – I do wonder if I would have started on this path if those designs had existed back then.

My first ‘commercial’ builds were the Hex Series – a set of three, complimentary synth/effects boxes that covered signal generation, filtering/morphing and modulation.

I started doing my own designs for two main reasons. I was doing a lot of music and audio writing and production for television and advertising companies. This work was all ‘in the box’ – everything was done in a DAW and while I really enjoyed and appreciated the power and flexibility that gave me – especially for all the last minute or short-deadline changes that work requires – increasingly, I felt more and more like I was spending my entire day just sitting at a computer and less like I was doing anything really creative. Increasingly, the computer became much less interesting to me as a creative tool. That hasn’t really changed for me since then if I’m honest.

The other was that I really started missing playing a physical instrument – be it a guitar or percussion or a synth and I started thinking about buying a decent, fully-featured analogue synth. This was before the current crop of smaller, cheaper builds and back then – you were either buying a modern, monster-synth or you were trying to track down one of the few really good modern analogue synths that existed or you were buying one of the old-school legendary synths like an SH-101 – but also paying the ridiculous prices that those builds often go for.

From there, since I’d been tinkering with more of my own gear anyway – I started looking into building my own designs.

You had a great core set of modules early on with the ADE-10 Reactive Shaper, ADE-20 Multi-Mode Filter and ADE-30 Wave Boss. What inspired these as the first modules?

I got into Eurorack kind of by accident. I bought a couple of modules to set up a bench test rig for the desktop builds I was designing – I figured it would be a good way to get a decent sine wave and a power supply without buying expensive lab gear. From there – I was hooked very quickly. About the same time I was offered a good deal on a large – but very badly treated – Doepfer rig out of a studio that was down-sizing. I repaired the ones I could, sold some on and suddenly I’d gone from having 3 or 4 modules to approaching 9U of Eurocrack.

The first Abstract Data modules covered a lot of different bases for me. The ADE-10 was more experimental – it definitely didn’t take the safe, clean, linear approach that many Euro designers take now – there were great sweet spots but you had to find them and you could also fall off the edge with it. I like that element in sound creation.

The ADE-20 was my first attempt at doing a serious discrete analogue design. That’s ‘proper’ electronics as far as I’m concerned. I’m no purist, I have no problem with digital – but for sound generation – analogue is where it’s at for me. It wasn’t perfect but I learnt a lot from that design and I’m really looking forward to some of the designs that build on the core circuits that were developed during that stage.

Your modules are densely packed and full of features yet easy to use. Do you always set out to cover a wide range within the type of module that it is? Take the ADE-31 Logic Boss for example. It’s a comprehensive logic module with multiple channels and multiple logic types. Personally do you prefer that over say breaking anything into separate modules?

I think there’s an important balance between giving the customer something fully-featured, something that is absolutely usable in any situation – be it noodling around in the studio or doing some sort of live performance but also something that is genuinely interesting – something they can experiment with, something that doesn’t give up every feature in the first session. Getting that balance right is one of the great challenges of Euro design.

I like modules that pack a lot in, I don’t like modules where the functionality is hidden or obscured and I don’t like modules that bring absolutely nothing new to the game. I guess I try and aim somewhere between those three points.

It’s fair to say you made a big splash with the ADE-32 Octocontroller. Were you aiming to make something that would really ignite a small system? Or was it making a swiss army knife module that filled any sort of “I wish I had more modulation” type thoughts users may have?

Yeah, obviously I’m very proud of the Octocontroller, it’s become Abstract Data’s flagship module and it’s great to see that new people are still discovering it and experienced users are still finding new things to do with it.

The ADE-32 design came out of trying to solve a problem that I was having with my own rig in that, if you’re doing music that relies on clocked and quantised sequences – like most forms of dance music for example and you’re running a rig that is stand-alone i.e. you’re not slaving it to a DAW – then getting multiple, synced modulations going is actually really challenging. That seemed like a glaring hole in my early Eurorack experience – so I set out to fill it.

It ended up being a lot more than just a bunch of synced LFOs but I found that once we’d sorted the navigation method – which gives you access to all the key features right on the front panel – then we could squeeze in some bonus features like looping CV and arpeggios.

The upcoming waveshaping VCO, envelope generator and VCA flesh out the Abstract Data system into a full and comprehensive voice. Was an all Abstract Data rig always a goal?

That idea evolved over the first couple of years of designing modules but it is the long-term plan to have a complete Abstract Data signal path.

We have VCO, VCF, VCA, VC-AHDSR and a number of modulation and utility designs in development and the current Abstract Data demo rig has prototypes of all those modules running.

So where do you see Abstract Data going next? FX, sequencing, drums maybe? Any particular avenues you’d like do explore?

As far as new modules go – there’s currently a half dozen new designs working through prototyping – so that’s the next couple of years work sorted right there. The priority right now is to have a complete Abstract Data system that handles sound creation and modulation.

I am still committed to ADE-32 development, there’s some ideas for future firmware upgrades that I really want to explore and I am seriously looking at expander development.

There’s currently no plans for sequencing or percussion – but there are some digital synthesis and sound generation that I’d like to explore. There’s also loads going outside of product development, I’m looking to move out of the spare room and into dedicated work space and I’m also looking to bring some people into the team. Small steps – but all things that will hopefully keep Abstract Data growing.

Slightly off topic but you play guitar (as do I) so I wanted to ask if you see guitar and Abstract Data crossing paths at any point? Pedals maybe, or even just playing the guitar through or alongside modular.

Yes, I’ve played guitar on and off for years and I’ve been playing seriously again the last few years.

As far as using the guitar with my modular, in all honesty – I see them as two totally different music projects. The music I do with my modular leans heavily towards Techno and the stuff I play on the guitar, these days, leans heavily towards slow, soul and gospel-influenced Blues. There’s a few key styles of music that I’ve been into for most of my life – but they’ve always been part of their own thing.

As far as doing some non-modular, guitar-oriented designs – then yes, that’s definitely something I’d like to pursue.

Thanks to Justin for talking to us. Check out his site and watch out for updates on his Twitter and Facebook.